Link to video: http://www.youtube.com/watch?v=_74CJWpZht8
- For this 3D assignment we had to work on our own to create and texture a
a lo-res church in 3dsMax using supplied
reference and maps.
Building the church wasn't that hard, but the texturing part was quite annoying.
I tried to keep the polygon count at minimum, without breaking the model or textures while doing that.

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