Monday, 29 October 2012

3DS06 Church





Link to video: http://www.youtube.com/watch?v=_74CJWpZht8

- For this 3D assignment we had to work on our own to create and texture a
a lo-res church in 3dsMax using supplied reference and maps. 
Building the church wasn't that hard, but the texturing part was quite annoying.  
I tried to keep the polygon count at minimum, without breaking the model or textures while doing that.

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