Wednesday, 31 October 2012

3DS07




- A bit before Halloween, we had a session filled with monsters and weird things.


- After we had fun with modeling random monsters with tentacles, we had to do something quite different. We had to use a 2D image, put it into 3D, make a skeleton with bones on it and make it move by avoiding stretching as much as we can. Which was quite hard in some areas.

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