I applied to the Supermassive games internship and got the interview there.
So I spent a day there with the task to design a game. I worked with Paul on this one and together we came up with an idea about a lost bunny, trying to find itself where the world is affected by its emotions which are controlled by music.
We designed the game together, I did some gameplay idea sketches and then I made the main character. I also did a mock up of the first level which Paul designed.
The day was great fun, I learned a lot of things and I was honoured to have the chance to talk to the artists and designers from Supermassive.







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