Thursday, 1 May 2014

FloodRush


Outside of all the other work I did I also participated in the original 48 hour game jam for producing Flood Rush. I designed and animated the main character as well as the logo and GUI and some other sprites. Almost all the work I did was produced in the original 2 days we had set for this project. After that I felt like there wasn't much for me to contribute to it so I stood a bit aside and concentrated on my other work instead.

It wasn't much, but I learned a couple of things from doing that. I used After Effects for the first time to create the monkey animation and it was also nice to work with other people on sight.









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